by body architect Lucy mcrae
Genesis is a transgenic artwork that explores the intricate relationship between biology, belief systems, information technology, dialogical interaction, ethics, and the Internet. The key element of the work is an “artist’s gene“, i.e., a synthetic gene that Eduardo invented and that does not exist in nature. This gene was created by translating a sentence from the biblical book of Genesis into Morse Code, and converting the Morse Code into DNA base pairs according to a conversion principle specially developed for this work. The sentence reads: “Let man have dominion over the fish of the sea, and over the fowl of the air, and over every living thing that moves upon the earth.” This sentence was chosen for its implications regarding the dubious notion of (divinely sanctioned) humanity’s supremacy over nature. Morse Code was chosen because, as first employed in radiotelegraphy, it represents the dawn of the information age — the genesis of global communications.
In the context of the work, the ability to change the sentence is a symbolic gesture: it means that we do not accept its meaning in the form we inherited it, and that new meanings emerge as we seek to change it.
“Genesis” has original DNA-synthesized music by composer Peter Gena. The music is generated live in the gallery and streamed on the Web. The parameters of this multi-channel composition are derived from bacterial multiplication and mutation algorithms.
The GER MOOD SWEATER interprets emotion and displays excitement levels instantly with an illuminated collar. It is a whimsical approach to new forms of communication inspired by the body.
How it works
SENSOREE has crafted a soft sensor design called the The GER: Galvanic Extimacy Responder, as it promotes extimacy – externalized intimacy. The sensors are located on the hands and reads excitement levels and then, translates the data into a palette of affective colors. The design of the bowl shaped, high collar is positioned with LEDs that reflects onto the self for instant biofeedback as well as act as a tele-display or external blush for the other. Located around the larynx, the visual interface replaces speaking, as the wearer’s truths are instantly expressed with color.
Emilio Gomariz explores a large area into the digital field creating imaginary sculptural based forms, which most often are exported and published online as a GIF. Inspired also by computer’s interfaces, Emilio works on desktop performances, creating different kind of manifestations by the use of Mac OS X. His work has been recently included in online group exhibitions at Fach and Asendorf Gallery, bubblebyte.org, SPAMM, Domain gallery and CERMÂ. IRL at MIXED GREENS in NY, at The Photographers Gallery in London, TRANSNUMERIQUES #4 at Galeries in Brussels, at Centre d’Art Bastille in Grenoble, at Monster Truck in Dublin among others.
Effect is same a new media artist Carri Munden | Part 1
VINCE MC KELVIE
When did you first start making GIFs? What was the first GIF you made?
I first started making gifs around the time myspace was big so i could make cool profile pictures but then stopped for a long time because I started doing more linear video and animations, which was a huge mistake, I should have just stuck with gifs the whole time. The first gif I made was a pixilation of me consuming a toy car and seeing it drive all around inside my body by drawing marker tracks on my arms, legs and head. I just checked myspace to see if it was still there, but myspace is all different now.
What kind of a process do you go through to create your art?
Recently I’ve been making abstract 3d forms with transparent backgrounds. Usually the 3d object is floating freely in the frame, making it ideal for using it in different contexts, like tumblr or Giphy. I also just made an app called Tumblr Page Performer that dynamically pulls images and gifs from any tumblr and animates them across the user’s screen. On the technical side I use blender for all the 3d elements, then the usual after effects/photoshop for compositing and output. Also all my 3d files, .movs, and image sequences are free to download, which creates another potential context for my gifs.
Why GIF art? What makes it more appealing than other mediums?
Gifs are the polaroids of animation, they’re instant gratification, they’re simple but complex at the same time. They also bring up feelings of nostalgia . I work in a lot of digital media, most of which require a lot of programming. As a result, my workflow is very ordered and logical. My gifs are all made through stream of conciseness and experimentation so it’s very freeing for me. It’s also important to me to be able to display my images in a dynamic context which would be difficult with other media.
Technology: 3D modelling | New Media Artist Carri Munden | Part 1
MAMA presenteert een solotentoonstelling van de jonge kunstenares Petra Cortright (US, 1986), ASMR
zaterdag 29 maart 2014 t/m zondag 25 mei 2014 @ Showroom MAMA